EasyStorage is Easy

Today was devoted to:

  1. Installing Nick Gravelyn’s fantastic EasyStorage code base into Escape Goat, and replacing my existing storage class. (What I had was very similar to EasyStorage, with fewer features, but I figured it was better safe than sorry since ES is very thoroughly tested for edge cases.)
  2. Improving perfomance with ANTS – literally under an hour’s work to reduce time spent in my collision checking routine by about 50%.  Very hard to get the game to slow down now.
  3. Fixing a couple typo’s in the story text for the game.
I also met up with Keith to discuss my impressions of his latest creation-in-progress, 7 Grand Steps, which is shaping up very nicely, and was totally a pleasure to spend time with.