Escape Goat Won’t be Featured at IndieCade

I got an email from the jury this morning informing me of the bad news.

They included feedback and criticism this time, which was hugely appreciated.  Since I sent out a very early pre-alpha of Escape Goat as a work in progress, it’s not surprising it was turned down.  Also, it just may not be the type of game they are looking for.  The positive comments were a nice boost though.  (I’ll publish them after the game is done because I don’t want to talk too much about design in the meantime.)

Even though my game’s not in the official lineup, I’ll be going to the show.  See you there…

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