With the game in playtest and feedback from the Creators Club already rolling in, I figured it was time to get some info out to the press, starting with Rob Rich’s site. Check out his Escape Goat Preview which should be complete with some game details pretty soon.
Asides
Preparing For Tomorrow’s Playtest
This morning was lost to computer issues, but I recovered and came back strong. Inspired by the awesome Bastion soundtrack, I got pumped up to make some Escape Goat music. As of this evening, I’ve got drafts and sketches for 14 songs, and only need about 9 final pieces to complete the soundtrack.
Tomorrow night is a playtest with an all new crew, and this should be the first time it’s got all the placeholder music stripped out. Exciting! It’s coming together.
Infinite Loop?
Test, write tasks, fix bugs, adjust graphics, adjust levels, work on music, test, repeat… it’s like Groundhog Day. I’m proud of the game and there certainly moments of glory in the development,but I’m also going to be REALLY happy when Escape Goat is done.
It really feels like a game
Huge improvements today with performance, so rooms stacked with exploding and breakable objects won’t destroy the frame rate. Other touch-up work has been done with the control and overall feel. It’s really coming together and playing it on the XBOX today, I can say for the first time it feels like a real game. I’m proud of what I’ve done and am really looking forward to releasing Escape Goat.