Blog Archives

Escape Goat Fan Art Contest Results

By Eric (@17wizards)

Today I held a small fan-art contest on Twitter.  The submissions were excellent all around, but one in particular stands out as the clear winner.  I’m going to hang this on my wall:

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Soulcaster I & II Are On PC!

Indie Royale

The wait is over… you can get these titles right now as part of the Indie Royale bundle! Already played them on Xbox?  Well I’ve added a few extras to sweeten the deal: Three control schemes:  Original 360 controller, keyboard

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Side note. Next year, go to PAX Dev.  To all my friends there, have fun, and I am looking forward to the stories! Keith, good luck with your talk, amigo! Back to work for me…

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Slightly Different World

This evening was an IGDA-organized “Meet The Press” event at Google campus in Mountain View, which I attended with a few friends.  It was an interesting experience because it showed a completely different side of game development, something I only

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July East Bay Indies Meetup

Tonight was the East Bay indie developers’ meetup in Berkeley at Au Coquelet, an intimate gathering of about ten locals, about half of whom didn’t come to last month’s gathering.  It was an awesome time.  To those of you who

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Congratulations SuperGiantGames

Bastion Joust2

Tonight was the Bastion launch party, an awesome event for many reasons.  First, I got to play a new game called Joust, which I suppose every indie developer should know about, but I somehow didn’t.  Here is me playing: I

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The Playtesting Party – Some Quick Tips


Tomorrow is another Escape Goat Alpha Playtest Party!   That means tonight is a blog post on playtesting, lightweight, indie-style. In other words: you’ve got friends, some of them play lots of games and others don’t, and you want both

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