The tile blending now supports diagonal neighbor detection. It’s not nearly as simple as the cardinal direction testing, because it’s geometrically more checks if you do them all. I decided to just use a table of specific variants, and the game tries to match them as best it can given the neighbor tiles.
The final logo is here! Randy did an amazing job on this. Here’s a wallpaper which integrates some of the new gear elements he added earlier in the week. The text logo is featured on the all new EG2 T-shirt, which will be for sale very soon!
(It took a lot of drafts to get the “2” just right. I think if I had asked for one more revision, Randy would have hired a band of assassins to take me away during the night.)
Today I held a small fan-art contest on Twitter. The submissions were excellent all around, but one in particular stands out as the clear winner. I’m going to hang this on my wall:
Continue reading Escape Goat Fan Art Contest Results
This masterpiece was contributed by Craig Forrester of Ishisoft. It’s my new desktop background!