Soulcaster II

He’s back.

Venture beyond the borders of Avericia into a new world of mystery and peril. Solve puzzles, discover secret treasure and destroy hordes of foes with the aid of your summoned Guardians.

Return to Avericia to lay the beatdown on Shadowcaster’s minions once again!  Soulcaster II takes everything you loved about the first, and boosts it to the next level. No tampering with the core gameplay, but an improved graphics engine, new puzzle elements, and a new exclusive upgrade system make for an awesome new adventure.

NEW–Buy Soulcaster I & II Together (DRM-Free Windows Installer)

“There’s nothing quite like it … Highly recommended.” – Dealspwn.com

“It’s an entirely unique gameplay concept, and it’s executed extremely well.” – gameinformer

“High-quality audio and catchy melodies reminiscent equally of Amiga SID tracker tunes and classic NES titles.” – DIYgamer

Listen to the soundtrack!

Featured in Famitsu 360!

Available now on XBOX Live Indie Games for 240 80 Microsoft Points.

NEW! PC version available on Desura as of Feb. 10, 2012

Desura Digital Distribution

14 Responses to “Soulcaster II”

  1. SpacaBabs December 15, 2010 at 10:34 am #

    Amazing game MagicalTimeBean! I like all the improvements made from the first game like the name of the levels and the info in the store.

    Just a little constructive comment here, it would be nice if there was some way to make the game widescreen or at least fill the black background with some artwork maybe. The cover art looks gorgeous by the way ;)

    Keep up the good work!

  2. Ian December 15, 2010 at 10:54 am #

    I’m glad you’re enjoying the game! The stage numbers and names added so much when I put them in. Nathan Fouts actually came up with that idea during playtest.

    The widescreen/fullscreen thing has come up a lot. It’s likely that future games will just be native widescreen and 4:3 users will have to deal with the letterbox. Having optional box art for a background isn’t a bad idea, I’ll experiment with that for the first patch. The art was done by Bruce Glidewell and I agree, it’s freaking radical.

  3. Chris Johnson (TechnologoDoom) December 16, 2010 at 8:25 am #

    hey great follow up to the original. In particular, I think you’ve done a much better job with the overall aesthetics. the music is new right? very good. and the environments are so much more compelling. amazing work.
    i’m about to write up a review, but i was wondering if you have a press kit or some additional pics of the game. I can use the 4 you’ve made available already, but i’d really love to have more to post to the page. Especially ones of early on in the forest with the flowing water and later with the flowing magma under the mountain. thanks!

  4. blob December 27, 2010 at 11:51 pm #

    What a great job! My favorite indie game on the 360 so far. Was trying a bunch of other dungeon indie game which all failed, but your brilliant mix of gauntlet and tower defense works perfectly !
    I think the concept can be developped further more even, with maybe a real universe to visit with possibility to come back in previous places.
    A 2 player mode could open a lot of possibilities as well…
    Great design and musics overall, waiting for more levels !

  5. Bob Smith January 1, 2011 at 7:45 pm #

    It would be nice if there was a way to buy stuff after you start a level. If you start a hard level without enough gear (potions, upgrades, etc) to complete it you can get stuck.

  6. Ian January 3, 2011 at 7:48 am #

    This can be an issue, and a few people in playtest mentioned areas where they got stuck. There were levels that I stocked with items to start, but the ones that don’t have items at the start are that way by design–if you need multiple potions and scrolls to beat it, try a different approach! It’s possible to beat most levels without any items. Good luck!

  7. Tim Rolfe January 15, 2011 at 2:16 pm #

    I only discovered the first Soulcaster a few weeks before number 2 launched, and I fell in love with it immediately. I was real happy when I heard about a second in just a few weeks, and I’m super excited that you did not disappoint. This game was so much fun, most of the levels caused me to seriously rethink the strategy I used in the first on which was great. I do think that if a two player mode was added it would be just great. Can’t wait to see more of what you come up with.

  8. Sizmach January 29, 2011 at 11:10 am #

    I enjoyed Soulcaster, and I am pleased to say I enjoyed Soulcaster II even more than the original. The final battle was intense and I was awestruck by *his* power. I was more than a little surprised to witness him running around with his scythe, decimating all in his path. I am also glad (sort of) that you nerfed Aeox by adding ranged units, he was just too powerful in the first one. I beat the first Soulcaster several times, and I believe the second one will be the same. All in all, it’s a great series…so keep it up!

  9. Tom February 10, 2012 at 2:52 pm #

    I like the series, but I would love it if this was available on Steam! I noticed you’re a part of the Valentine’s Indie Royale Bundle, but not redeemable on Steam :(

    Maybe that would be something to work towards? Just a thought!

  10. Ian February 10, 2012 at 3:17 pm #

    @Tom, I would love to distribute my games on Steam! I need some more exposure before I can get Valve’s attention, however. I’m hoping this bundle helps with that.

    In the meantime, you can get DRM-free installers for the game if you don’t want to use the Desura client.

  11. sebarnolds February 16, 2012 at 5:12 am #

    Hey !

    I got your games thanks to the Valentine’s Indie Royale Bundle and quite enjoyed them. I however can’t manage to survive very long in level 19 (Path of Temperance) of Soulcaster 2. I’m quickly overwhelmed by the creatures and die (in less than a minute most of the times).

    I did not manage to find any help on the internet. Any tips ? Note that I upgraded almost completely the third soul (bombs) and upgraded partially (i.e. not much) the other two. I also bought a fourth orb.

    Thank you,
    Seb

  12. Ian February 16, 2012 at 8:25 am #

    @Seb, This sounds like the perfect opportunity for a new thread on GameFaqs! In the meantime, there is a clue in that level at the start…

  13. sebarnolds February 17, 2012 at 5:45 am #

    Hi and thanks for the tip, I had read the clue a few times but I was not sure how to interpret it. Now, I got it and finally finished the game.

    I must say that I really enjoyed the game and look forware for the sequel of the sequel.

    As I had no audio during my play sessions, I’ll definitely download the soundtrack from the bundle and check it !

  14. Jens Helgeson April 9, 2012 at 4:24 pm #

    A magical high-five to you, sir! I really hope you get more exposure on your work!:D These games blew my mind.

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