// intro Two weeks ago, I took my XNA dungeon crawler/tower defense hybrid to Newgrounds. The port was entirely the work of Kevin Gadd who stuck around during the first week to push no fewer than 8 patches. This
The wait is over! Escape Goat is available on PC, and has debuted in the June Bug Indie Royale bundle. Get it in the next few days along with some other fantastic games for an unbeatable price. Before I
For one week only, we’ll be taking orders for Escape Goat and Soulcaster shirts. Check it out now because orders close ! Order here!
It’s official: Indie Royale has added some music content to bundle purchasers, including six never-before-heard Soulcaster remixes done by some talented friends of mine. Back when we were setting up the bundle, the Royale crew asked about adding the
If you want to simulate 4-way DPad movement with the left or right analog thumbstick in XNA, my advice is to never use Buttons.LeftThumbStickUp, etc. This is because the default behavior doesn’t take into account the dead zone for
One week ago, on December 13, I dropped the prices of my first two games, Soulcaster and Soulcaster II, to coincide with an article I wrote for IndieGamerChick (later picked up by Gamasutra). The short story is that Escape
Soulcaster and Soulcaster II are now 80 Microsoft Points! Yup, just one US dollar. This is part of a pricing experiment. Read more in my guest editorial at IndieGamerChick, including juicy sales data!
My favorite talk from IndieCade last week was Sue Bohle’s PR Clinic. I could hardly take notes fast enough. When I mentioned this talk on Twitter, I got some interest from people who couldn’t attend and wanted to know
Dave Voyles recently posted 0 to Indie in 5 Easy Steps on ArmlessOctopus, a distillation of a panel at PAX 2011. My favorite advice bit from the five was “manage your scope.” This is such an important step to take,