Scoring in Roguelikes

My new favorite YouTube channel is Matthewmatosis, a collection of in-depth game reviews and commentary. In-depth means really in-depth–30+ minutes in most of the videos. One of the most recent is on Pac-Man and scoring, which explores the phenomenon of the “perfect score” in Pac-Man: something made possible by the fact that a) the game […]

How I Organize Projects as an Indie Developer

When I was in elementary school, I had a reputation for being completely disorganized. Homework assignments were often lost or forgotten because they were swallowed by the dark abyss that was my backpack. Efforts were made by my teachers and parents to improve things, but sadly, progress from age 6 through 18 was not substantial.  […]

Red Mage Style: Music Direction

What is Music Direction? Music direction is picking which songs the game needs. How long they are, how they’re used in the game, and what style/mood they will have. The goal is to set up the soundtrack to influence the mood of the game. For example, in Escape Goat, I wanted the game to have […]