Soulcaster II Preview

OK, so the press is going berserk over the Winter Uprising, and this site (being one of the top links in the press release) has had its traffic go up something like 5000% in the last couple days. Awesome!! But that also means I gotta provide some more info on the game here. This video should tie everyone over until development is complete…

Still want to know more?

Vitals:

  • Price: 240 MS Points
  • Release date: First week of December 2010
  • Platform: XBOX 360 (XBOX Live Indie Games)

What’s new in Soulcaster II?

  • Upgraded graphics engine
  • Four new tilesets
  • 30 new levels
  • All new soundtrack (including a new Merchant theme)
  • Four new monster types (including an exploding skeleton)
  • Exclusive upgrades for each of the three summons (which appear when you max out all other upgrades for that summon)
  • Better enemy AI
  • Improved performance, game can handle over 150 monsters on-screen now
  • New level mechanics, enabling new puzzles and level progressions

Preliminary feedback from playtesters on the Creator’s Club has been great so far!  Thanks to all my XNA peeps for your support and VERY helpful feedback.

2 comments

  1. Very excited for the sequel. Soulcaster is still one of the very best XBLIG, and the sequel looks even better. As soon as you’ve got a hard date, please let us know. 🙂

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